Advertisement

Deutsch English

DayZ Namalsk Update: First Changes & Tweaks For The Hit Mod

Deutsch English

The very first update for the DayZ Namalsk Mod has appeared. This is mainly dedicated to various bugs, but also changes the soft skills section of DayZ.

Small but nice: The first DayZ Namalsk update is not that big. Just a few megabytes are stolen from your hard drive. But it’s definitely worth it because, in addition to annoying bugs, server problems have also been fixed. There are also exciting adjustments.

More News & Guides about DayZ Namalsk

DayZ Namalsk Update: This will be Fixed & Improved!

Fixes

  • SKAT-12 submarine loot placement (hopefully final fix)
  • German translation of Sumrak jacket
  •  dzn_Pot was not properly functioning as a cooking equipment
  • Holding animation of lore paper files
  • Some items could get freezing badge even though they should not
  • DRENCHED wetness state was not localized (tooltip/inspect inventory window)
  • Fishing could yield wrong type of cooking pot (now drops dzn_Pot)
  • Ad


  • Several bugs causing Client / Server crashes in some circumstances with EVR storms
  • Issues with clients desyncing with visual effects during EVR storms
  • Bug that would cause APSI hud to get stuck on your screen when logging back in
  • Bug that was causing vfx to remain on screen after EVR storm was complete
  • Fixed a bug that was causing sound effects to remain after EVR storm was complete
  • NVG’s having no colorization after EVR storms
  • Staying in bunkers will keep you much safer from the EVR
  • Dying in darkened underground areas would not reset the darkening effect after respawn (needed relog)
  • Chemlight, torch and gas lamp now works in darkened underground areas
  • Camera clipping issues in vor_apartment_high_1/2 (Vorkuta hi-rise buildings)
  • Collision issues on Tovarna1 (generic factory building)
  • Improved collision geometry under the submarine interior model (could help CE not being confused anymore)
  • Collision issues on seb_main_fac (Sebjan factory building)

Changes

  • adjusted default day and night acceleration (on average 2 hour day, 50 minute night)
  • Falling snow is now during EVR Storm
  • Adjusted knockout threshold to reward being safer during the storm
  • Wearing an APSI during the EVR storm will no longer knock you out
  • Being under trees will no longer give you the safety buff against EVR storms
  • Removed: tire repair kit (hardcore)

Tweaks / Optimization

  • Reduced megaphone and fabric numbers
  • Lowered food availability in hardcore and regular
  • Lowered M4A1 muzzle attachment chance
  • Increased heat insulation of Gorka/Yeger/Sumrak jacket, pants, and hood
  • Increased strength of cold resistance soft skill (the longer you stay alive, the better the heat comfort bonus it gives)
  • Slightly increase the chance of catching a fish with just a hook (no bait is the only fishing method on Namalsk)
  • Fireplaces won’t get wet during a snowfall event
  • Adjusted Czech description of freezing

That wraps up the patch notes of the DayZ Namalsk Update from December 9th 2020!

Ad



LEAVE A REPLY

Please enter your comment!
Please enter your name here

This site uses Akismet to reduce spam. Learn how your comment data is processed.

Kevin Willing
Keine dritte Person, du sollst schließlich etwas über mich erfahren und ich selbst zu mir! Ich habe meine Reise mit der Arma 2: DayZ Mod begonnen und landete durch meine Faszination zur Zombie-Mod und später Standalone bei Survivethis.news.