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Anita van Beugen
After the release of the scenario; the fall of Winterheim the project manager of 11 bit studios, Jakub Stokalski, took the time to do an interview with us. In here we talk about the risk of roadmaps, the background story of Frostpunk and the upcoming endurance mode.
As part of the Gamescom 2018, we were able to try out Overkill's The Walking Dead. After that, the brand director Almir Listo spontaneously answered some of our questions.
At Gamescom 2018 we talked to Lucas Smaga of Illusion Ray Studios and got more information about their horror game The Beast Inside. In particular, we talk about the realistic interactions and puzzles.